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Introducing: Connor Deakin

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We’re getting international! Connor left the United States to join our merry band (and to be with his girlfriend who is studying in Stuttgart). We’re very happy to have him here, not only because he is the first Carrot to have worked at SpaceX! Quite impressive, right? He’s got many more interesting details to share, so take your time and enjoy his interview.

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Introducing: Johanna Puhl

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After our former concept artist Chantal followed her husband to Sweden for new adventures, we are more than happy to have Johanna in our team now. She’s far more than just a replacement, being a great colorful Carrot addition, with her intriguing art skills and humor.

Find out more about Johanna in the following interview…

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Introducing: Mara Mehlitz

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While our former Producer Josef was curious to work in bigger teams, for bigger projects, Mara chose the other way round. She left Luxembourg and a big publisher to get a taste of the indie side of life. Welcome, Mara!

Read along to get to know our new Carrot a little bit more. Read More

Introducing: Sebastian Schöner

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Ladies and Gentlemen, your applause, please… Mr. Schöner has entered the building! Armed with an impressive set of formulaic, analytical and discursive abilities, he is the newest addition to our team. To balance these rather head-focused skills a little bit, his private pleasures include a strong attraction to, well, unusual kinds of heavy metal music (which leads to another head-focused ability). So beware of his mosh and get to know him a little bit more:

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I found something strange on itch.io. On the game page, Sydney-based indie dev Tony Lahood, aka Unknown Developer, provides you with two downloads, DPTG.exe and solution.png. Both led me to confusion.

Let me to take you along, in retrospect. Beware of spoilers, though, for the first part of the game.

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By Pressure, Random No Comments

After a shy start, Freespawn is back with another three games that caught my attention. This time I only focused on itch.io, since there’s so much good stuff to find. But for the next issue, I’m going to go for other sources. By the way, if you have a free game to contribute, self-made or stumbled-across, drop me a line.




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Lilypads – PressureOverdrive

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Hey everyone!

My name is Daniel and I’m one of the graphic artists here at Chasing Carrots. In my first blogpost I  just want to show you some simple (but effective) stuff I created this week:  Green huge lilypads for the ponds at the count’s castle.

Hope you like it and stay tuned for more blogposts!

Cheers, Daniel